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Deeper into the Bunker

TASK LINE · 21 TASKS

21 tasks in one line, worth 31,920 XP and 48,502 coins together — an average of 1,520 XP per task.

COMMUNITY INDEX. Every row is a row from a wiki task template, read on 2026-10-31. Not one of these tasks has been completed in the client.

Every task in the line

TaskXPCoinsRequirements as printed
Decoding (task)20,00020,000Decode the Black box in the Supercomputer (0/1)
Energy is needed1,4005,000Visit Power Station 1 (0/1); Visit Power Station 2 (0/1); Repair Generators (0/5)
Go up to the surface again9002,500Make Microcircuits at the Factory (0/8); Make Magnets at the Factory (0/2); Make Transformers at the Power Station (0/4)
To the Laboratory8602,200Go to the Laboratory (0/1); Take the Secret load (0/1)
Observation console820500Examine Cupboards and Tables in the room (0/2); Break open the Storage capsule in the room (0/2); Examine Consoles in the room (0/3)
Powerful help8001,200Produce Dynamite in the Chem Lab (0/20); Gift Dynamite to a friend (0/5)
Small things7003,000Make the last repair of Supercomputer (0/1)
Wing 77001,200Examine Power Station 4 (0/3); Open the door to the Wing 7 (0/1)
Passage to the Wing 56801,400Open the door to the Wing 5 (0/1); Blow up the collapse (0/1)
We have managed a household wonderfully well6502,000Find Optical fibre at the Neighborhood (0/32); Find Ventilator at the Neighborhood (0/24); Make Wrench in the Press (0/40)
Tweaking6002,000Make the third phase of repair of Supercomputer (0/1)
Breeding room5501,000Examine the Breeding room (0/4); Open the door to the Central room (0/1)
Everything is buried5001,200Blow up Collapses (0/2); Open the door to the Park Area
Heavy damages5001,300Make Corrugated Pipe at the Processing Shop (0/30); Make Plastic Panel at the Processing Shop (0/50); Make Rivet in the Press (0/50)
Test switching on5001,300Make the second phase of repair of Supercomputer (0/1)
Resting place460950Search the Park Area (0/2); Visit the nearest room (0/1)
Living compartment.450900Search the empty Cryogenic Chambers (0/6); Search the WC (0/2)
Big work4002Make the first phase of repair of Supercomputer (0/1)
Uranium fuel200500Fill the Generators with Uranium fuel (0/5)
Wow! How much crop!200200Take a part of the crop of Tomatoes (0/20); Sell Tomatoes to the Tradesmen at the Market (0/10)
Descend lower.50150Open the old hatch and descend to the lower level

What the numbers say

16 of the 21 tasks name a successor in the template, so the line is a chain rather than a checklist: the order you see is reward order, not play order. The chain position lives in the template's previous/next fields, which we did not publish as separate pages — 775 single-task pages would be thinner than the data deserves.

The requirement counters matter more than the reward column when you are stuck: a task that asks for (0/2) of an item you have never built is a production problem, not a combat problem. That is the gap this page is meant to make visible.

All 18 lines → · Who hands these out →