Crash Site
TASK LINE · 8 TASKS
8 tasks in one line, worth 3,650 XP and 3,011 coins together — an average of 456 XP per task.
COMMUNITY INDEX. Every row is a row from a wiki task template, read on 2026-10-31. Not one of these tasks has been completed in the client.
Every task in the line
| Task | XP | Coins | Requirements as printed |
|---|---|---|---|
| Crash Site (task) | 1,500 | 2 | Open the Crash Site area |
| Bridge over the cliff | 700 | 3,000 | Build a Bridge across the chasm. |
| Exploration costs | 500 | — | Make any sales transactions with Merchants (0/20) |
| Request Help | 500 | 1 | Receive Metal Sheet as a gift from friends. (0/10); Send Rivets to your friends (0/15) |
| Additional Income | 400 | 2 | Collect profit from any Generators (0/32); Collect profits from any Monuments (0/10) |
| Airplane Head | 50 | 5 | Search the Airplane Head (0/1) |
| Blueprints | — | — | Send (2 Paper, 4 Wine) and receive the reward |
| Red Box | — | 1 | Send (2 Wine) and receive the reward |
What the numbers say
4 of the 8 tasks name a successor in the template, so the line is a
chain rather than a checklist: the order you see is reward order, not play order. The chain
position lives in the template's previous/next fields, which we did not
publish as separate pages — 775 single-task pages would be thinner than the data deserves.
The requirement counters matter more than the reward column when you are stuck: a task that
asks for (0/2) of an item you have never built is a production problem, not a
combat problem. That is the gap this page is meant to make visible.