PROJECT RESTORATIONFIELD GUIDE

Old Tree

LINHA DE TAREFA · 29 TAREFAS

29 tarefas numa linha só, valendo 41,620 XP e 67,052 moedas juntas — uma média de 1,435 XP por tarefa.

COMMUNITY INDEX. Every row is a row from a wiki task template, read on 2026-10-31. Not one of these tasks has been completed in the client.

Toda tarefa da linha

TarefaXPMoedasRequisitos como impressos
Greenery planting10,00030Repair Old tree completely. (0/1)
Request for admission5,0002Deliver Surviving Plant
A little greenery4,50015Fill the Old tree with lanscapers (0/100); Fill the Old tree with lanscapers (0/250); Fill the Old tree with lanscapers (0/500)
5 stage of the technologies introduction2,5008,000Produce Foil in the Blasting furnace (0/12); Produce Flask in the Glassworks (0/20); Produce Magnet in the Factory (0/3)
Metal is forged in it.2,2007,000Buy Blast furnace; Finish building Blast furnace
4 stage of the technologies introduction2,0005,000Produce Gears in the Press (0/14); Produce Springs in the Blasting furnace (0/5); Produce Microchips in the factory (0/7)
Selection laboratory2,0006,000Buy Selection laboratory; Finish building Selection laboratory
3 stage of the technologies introduction1,6003,200Product Corrugated pipe in the Processing Shop (0/12); Produce Metal sheet in the press (0/14); Produce Armature in the Blasting furnace (0/6)
Difficult work1,5003,000Produce Red Mutagen (0/1) in the Chemical lab.; Produce Transformer in the Power Station (0/2)
2 stage of the technologies introduction9003,000Produce Hose in the recycling department (0/24); Produce Resin in the factory (0/32); Produce Nails in the Press (0/7)
1 stage of the technologies introduction8006,000Produce Pesticides X1 in the Chemical lab. (0/10); Produce Rivets in the Press. (0/32); Produce Red Mutagen in the Chemical lab. (0/2)
Iron trio6802,000Find Lead in the Neighbourhood (0/5); Find Aluminum in the Neighbourhood (0/3); Find Silver in the Neighbourhood (0/4)
Hiking again670800Find Optical fiber in the Neighbourhood (0/25); Find Rubies in the Neighbourhood (0/12)
Minerals for Blasting furnace6503,800Collect Water from Hydrostation (0/40); Pick up Nickel at your friends' place (0/22); Pick up Petrol out of Petrol Tower (0/30)
Technological band6502,500Create Gear in the press (0/12); Create Metal sheets in the press (0/5)
Preheat furnace5801,600Create Springs in the Blasting furnace (0/5); Create Foil in the Blasting furnace (0/2)
Luxurious greenery.5701,500Grow Green bushes in the Greenhouse (0/5)
Big money5601,000Sell any goods at the Trade outlet (0/22); Sell any goods at the Market (0/28)
Nuclear poppy5001,600Grow Nuclear poppy in the Greenhouse (0/1); Collect harvest from Nuclear poppy (0/40)
Order to the extermination of Pests500—Exterminate Pests (0/10); Exchange a collection of Pest Details at the Black Market (0/2)
Extraction4701,600Extract Biomaterial from the Storage capsule (0/6)
Enrich and fertilize4501,600Produce Enriched fertilizers in the Selection laboratory (0/15)
Have a little rest450900Exchange a collection of Musical instruments at the Black market (0/5); Exchange a collection of Flowers at the Black market (0/2)
High quality foil4001,200Send your friend foil as a present (0/3)
Springs replacement4005Deliver 4 Spring
Oxygen starvation3601,200Produce Oxygen pills in the Selection laboratory (0/10); Produce Oxygen cylinders in the Selection laboratory (0/5)
Replenishment of fighting reserves3502,000Accept Bite as a gift from your friend. (0/15)
More Coins230500Pick up Coins out of the Generators (0/24)
Bob - a mushroom-maker1502,000Deliver 52 Wood Shavings

O que os números dizem

14 of the 29 tasks name a successor in the template, so the line is a chain rather than a checklist: the order you see is reward order, not play order. The chain position lives in the template's previous/next fields, which we did not publish as separate pages — 775 single-task pages would be thinner than the data deserves.

The requirement counters matter more than the reward column when you are stuck: a task that asks for (0/2) of an item you have never built is a production problem, not a combat problem. That is the gap this page is meant to make visible.

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