PROJECT RESTORATIONFIELD GUIDE

Scientific Samples

LÍNEA DE TAREAS · 57 TAREAS

57 tareas en una línea, por 45,540 XP y 285,069 monedas en total — una media de 799 XP por tarea.

COMMUNITY INDEX. Every row is a row from a wiki task template, read on 2026-10-31. Not one of these tasks has been completed in the client.

Todas las tareas de la línea

TareaXPMonedasRequisitos tal como se imprimen
Dangerous rust2,50034,000Deliver 4 Wine and 3 Cola
First samples2,5003Create Energy booster in the Dark complex (0/1); Use Energy booster (0/1)
Last leap2,0001Finish building of Dark complex
Fossilized robot1,8004,000Send the Robot to the Headquarters
Will not build by itself1,8004,500Finish the second stage of Dark complex construction
New info1,5008,000Buy Chemical Reactions Laboratory; Finish building Chemical Reactions Laboratory
Radio tower configuration1,50010,000Deliver 5 Wrench, 10 Magnet and 5 Gear
The new word in science1,5002,500Create Violet reagent in the Chemical Reactions Laboratory (0/2); Create Orange reagent in the Chemical Reactions Laboratory (0/1)
Transformer!1,45036,500Deliver 1 Magnet, 4 Insulator, 4 Transformer
Tunnel in the ruins1,40022,000Deliver 4 Explosives and 2 Dynamite
Stimulus1,30016,500Deliver 5 Gel and 3 Lens
Navigation system1,2003,200Create Microcircuit at the Factory (0/5); Create Motherboard at the Factory (0/5); Create Wires at the Factory (0/5)
Reagents1,20025,000Deliver 1 Red Reagent, 2 Blue Reagent and 1 Yellow Reagent
Old and new1,1003,200Buy Egypt Stela; Finish building Egypt Stela
Natural resources9602,400Gather Clay tree (0/20); Gather Jelly tree (0/26); Gather Hemp (0/32)
The next stage9602,500Create Block at the Stone Quarry (0/66); Create Corrugated pipes at the Processing shop (0/32); Create Mainboard at the Factory (0/3)
Foreman's trouble9502,400Create Mainboard at the Factory (0/18); Create Wires at the Factory (0/28)
Interference on the line9202,800Create Wrench at the Press (0/3); Create Gear at the Press (0/5); Create Machine oil at the Factory (0/2)
Cleaning9001Clean the excavations
Restless scientist9001Pick a place and start Excavations
You haven't built like this before!9001Buy Dark complex; Finish the first stage of the Dark complex construction
Floral component8901,700Grow and collect Pitch tree (0/75); Grow and collect Jelly tree (0/64); Grow and collect Glowing mushroom (0/58)
Risky freight8002,200Create explosives at the Chemistry lab (0/10); Create dynamite at the Chemistry lab (0/5)
The watchers80015,000Deliver 2 Binoculars
Mysterious symbols7803,200Create Lens at the Blowing shop (0/2); Create Microcircuit at the Factory (0/2); Create Boards at the Sawmill (0/12)
Tinnitus7802,300Deliver 5 Nut and 2 Fiber Optic
Rubber delivery76018,000Deliver 100 Rubber and 15 Glue
Miracle!7502,500Stock humus (0/80); Create brick at the Stone Quarry (0/50)
Stocks are melting6504,000Deliver 75 Rubber and 25 Gravity Emitter
Increased activity6002Deliver 30 Gravity Emitter
Questionable investment5601,800Create Block at the Stone quarry (0/15); Create Clay at the Factory (0/24); Create Rope at the Factory (0/18)
Construction again5501,650Create Cement at the Stone Quarry (0/20); Create Machine oil at the Factory (0/8); Create Lens at the Glassworks (0/6)
More precious than gold5201,100Collect Water from Pumpstation (0/30); Recieve Humus from your friends (0/30)
Damaged instruction500800Gather Sulfur from the Mine (0/10); Create Matches at the Factory (0/5); Create Paper at the Factory (0/3)
Scientific records5002,500Create Paper at the Factory (0/15); Create Microcircuit at the Factory (0/5)
Thorny thickets5005,000Deliver 10 Green Tea, 5 Rubies and 5 Nuclear Battery
Back to the Neighborhood4501,600Visit Thorns Neighborhood (0/16); Collect Cellulose (0/18); Collect Spores (0/20)
Special cocktail4402,500Deliver 5 Nut, 5 Kerosene and 10 Resin
Egyptian flavor4301,800Decorate territory with Sandy fence (0/5); Put Ancient Amphoras (0/2); Put the Statue of Ra (0/1)
Great Pyramids4001,600Collect income from Pyramid (0/5)
Mysterious Neighborhood4001,000Visit Neighborhood (0/20); Collect 2 Nuclear batteries in the Neighborhood
Trading trails4001,500Sell Rubber at the Market (0/50); Sell Pick at the Market (0/20); Sell Bicone at the Market (0/25)
Counter expedition3501,000Visit Thorns Neighborhood
Protection from pests3501,600Deliver 30 Pest Armor
Delivery again!3007,500Deliver 20 Maize and 20 Morel
Energy supply3005,000Deliver 5 Eco Battery and 3 Nuclear Battery
Fuel and energy3001,200Collect Nuclear battery from the Satellite (0/5); Collect Oil from Oil rig (0/15); Create Kerosene at the Factory (0/10)
White spots3001,200Visit friends (0/30)
Equations and formulas2401,600Buy and place Chemical works sign (0/1); Buy and place Chemical element tile (0/10)
Don't relax!23010Collect income from any Generators (0/25)
Problems at the bunker230900Get Cutting pliers as a gift from your friends (0/10); Get Pipes as a gift from your friends (0/20)
Covering of costs2201,200Collect income from Flower Generator (0/10); Collect income from Rocket Generator (0/5)
Energy production2202,100Gather Seaweeds (0/20); Create Biofuel (0/10)
Additional parts2007,000Deliver 3 Transformer
Heavy metal2001,200Collect Lead in Neighbourhood (0/10)
Scientific collection200800Exchange Scientific collection (0/5)
Unexpected guests2001,500Buy and place Alpine slide (0/1); Buy and place Garden tile (0/8)

Qué dicen los números

42 of the 57 tasks name a successor in the template, so the line is a chain rather than a checklist: the order you see is reward order, not play order. The chain position lives in the template's previous/next fields, which we did not publish as separate pages — 775 single-task pages would be thinner than the data deserves.

The requirement counters matter more than the reward column when you are stuck: a task that asks for (0/2) of an item you have never built is a production problem, not a combat problem. That is the gap this page is meant to make visible.

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