PROJECT RESTORATIONFIELD GUIDE

GROWING THINGS

28 seeds the wiki names.

Seeds are the entry point of the whole game: they feed cooking, crafting and the plant-synthesis loop. The wiki lists the seeds; it does not say how long any of them take to grow or what they sell for.

COMMUNITY INDEX

Every name below was published by the community wiki, which we read through its own API on 2026-10-31. We have not confirmed a single one in the client, and the wiki’s own articles run 16–34 words each. Treat this as an inventory, not as advice.

Seeds

28 plantable items, including the odd ones.

The number this page is waiting for

Growth time, per seed, in minutes. The wiki has no column for it and the store does not mention crops at all beyond “grow crops”. One session with a stopwatch would fill the column the whole game revolves around.

What twenty-eight seeds imply

Twenty-eight plantables is more than a starter farm needs and about right for a full season loop: several staples, several ingredients that only exist to feed a recipe, and a few ornamentals. The names are overwhelmingly food plants, so the farming layer is probably feeding characters rather than decorating — but nothing published says which seed needs which ground, and that is exactly the kind of table a session produces in an afternoon.